Volkskrankheit der Zukunft: Seekrank in der künstlichen Wirklichkeit.
Originally shared by Telepolis
A world full of simulations is a world full of simulation sickness:
The better technology gets, the more likely it is to give you a headache or make you throw up. The trend is inescapable: Whether it’s videogames, Apple’s latest mobile operating system, 3D movies and television, or Google Glass, a portion of the population—basically, anyone predisposed to motion sickness—is going to spend their sunset years, when this kind of technology is ubiquitous, in serious discomfort.
Vielleicht wird man ja der Simuöation müde - oder diejenigen, die dem Schwindel ausgesetzt sind, müssen zurückbleiben.
http://qz.com/129274/digital-motion-sickness-will-be-the-occupational-disease-of-the-21st-century/
http://qz.com/129274/digital-motion-sickness-will-be-the-occupational-disease-of-the-21st-century/
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